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Release Aftermath, IdeaBy Stevie on 06.22.2012
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So, Straight Bullyism has been out for over 2 months now, and it's gotten over 300,000 hits and over 200 Facebook Likes (big thanks to anyone who shared SB). I have to thank Newgrounds for a lot of that because they had me on the front page for almost 2 weeks. Although the game didn't turn out the way I had hoped in a number of ways, I'm still very proud of it and working on it was a great learning experience. I'm glad to be finally done with it and able to move onto other things, although it's tough after working on it for so long for me to fully get it out of my head.

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Although I've received several requests for me to continue SB, I definitely won't be. I almost lost my mind working on it for 3 years, and although the game did pretty well, it didn't do amazingly. If it did, then that would be the only reason I would consider continuing to work on it. Anyway, I did receive a really great idea for a direction that I could take SB in if I was to continue it. The idea sent to me was that on level 4, you switch from being the bully to now being a teacher, so instead of getting missions from other bullies in the washroom, you get missions from other teachers in the teachers lounge. You could have Strictness instead of Coolness, and a whole bunch of other changes would be made to make the game from a teacher's point of view instead of the bully's. I think this would be a great direction to take things in, so it's a shame I won't get to try it out.

You can follow along with my progress on all my future games and projects on my main developement blog/portfolio, Snubby Land. Have fun!
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